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Two Shifts
Two Shifts
We can accomplish our key goals twice faster if we throw twice the manpower at them.
Labour
Unlocks
Laws Shift Work Coordination (Law)
Blocks
Laws Extended Shift
Immediate Effects
Law Cooldown 18 hours
Discontent rises slightly


Two Shifts is is one of the laws from the Book of Laws in Frostpunk.

Description[ | ]

The work shift can be extended to 24 hours permanently.

Path[ | ]

Book: Labour

Characteristics[ | ]

GOOD
* NEW SHIFT LENGTH: you can permanently extend the workday in any facility to 24 hours

NOTICE
* workplaces on Two Shifts need double manpower
* working on Two Shifts causes discontent
* discontent will rise slightly

Notes[ | ]

  • For optimal efficiency 24 hour shifts should only be activated after 18:00 and deactivated after 08:00. Outside of these hours, extra workers or engineers can be sent to other workplaces without any penalty.
    • This is particularly relevant considering that Short Shifts can be used only between 08:00 and 16:00 in order to gain the 10% efficiency bonus from Work Standardisation.

Trivia[ | ]

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