Extended Shift |
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Finishing such advanced construction in these conditions is a monumental task. People will get more done if they work longer shifts. | |
Labour | |
Unlocks | |
Laws | Extended Shift Compensations (Law) |
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Blocks | |
Laws | Two Shifts (Law) |
Immediate Effects | |
Law Cooldown | 18 hours |
Discontent | rises slightly
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Extended Shift is one of the laws from the Book of Laws in Frostpunk's The Last Autumn scenario.
Description[ | ]
The work shift will be extended to 14 hours in Generator Construction Site.
Cooldown: 18h
Path[ | ]
Book: Labour
Characteristics[ | ]
GOOD
* NEW SHIFT LENGTH: you can extend the workday in any facility to 14 hours
NOTICE
* working overtime causes discontent
* discontent will rise slightly
Notes[ | ]
Allows the player to increase the work time in certain buildings or resource piles from a standard 10 hour day (08:00 to 18:00) to a 14-hour day (06:00 to 20:00). Must be individually turned on; toggle is located when you click on the building or resource pile just under the On/Off Switch on the right side.
Trivia[ | ]
- Only available in The Last Autumn DLC.