Technology Tree

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The Technology Tree is one of the Game Mechanics in Frostpunk.

Description[edit | edit source]

Upon construction of a workshop, engineers may be assigned to research and develop ideas on new buildings and technological improvements. Technological Improvement has the general effects of boosting exploration, improving insulation in the home/workplace, increasing resource gathering rates and upgrading the power/efficiency of heating sources. Technological development is crucial to building a viable city, sound planning and prioritization of technologies will prevent crises and allow a greater level of adaptation and manageability when challenges present themselves. Some technologies may be required to be researched in some scenarios to be able to finish objectives. Some technologies may also be 'found' or entirely absent depending on the scenario played.

The ''Tech Tree'' itself is presented visually (upon first workshop construction) to provide a high level of clarity regarding the interrelation of technologies and the order in which each 'branch' must be researched. In addition to this the tree is organised into tiers 0-5, the tiers must be unlocked by researching them and provide no direct benefits themselves but enable ever more advanced technologies to be acquired. The tiers function as an independent additional branch, requiring the previous tier to be unlocked. The following tree represents workshop tiers on the left side and techs unlocked by this tier are shown on the same row to the right of the tier mention. The following graph also displays the 4 tabs offered by the tech tree, each tab provides options and upgrades to different sectors of the city. The upgrades in each tab are unaffected by upgrades in other tabs although the tiers apply to the whole tree. Having multiple manned workshops will increase research rate but not necessarily in a linear fashion, using children as engineering apprentices will also provide an additional boost. Automatons may also operate a workshop non-stop if upgraded to do so.

Technology Tree[edit | edit source]

Heating[edit | edit source]

This tech tab provides improvements to the Generator, Steam Hubs and Heaters.

Workshop (T0)
 
Steam Hub
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Heaters
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Drawing Boards (T1)
 
 
 
 
 
 
 
 
 
 
Generator Power Upgrade I
 
 
 
 
 
Generator Range Upgrade I
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Drafting Machines (T2)
 
Steam Hub Range Upgrade II
 
Generator Efficiency Upgrade
 
 
 
 
 
 
Overdrive Couplings
 
 
 
 
 
 
Improved Heaters
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Mechanical Calculators (T3)
 
 
 
 
 
 
 
 
 
 
 
Generator Power Upgrade II
 
 
 
 
 
 
Generator Range Upgrade II
 
 
 
 
 
 
Heater Efficiency Upgrade
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Difference Engine (T4)
 
Steam Hub Efficiency Upgrade
 
Generator Efficiency Upgrade II
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Advanced Heaters
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Automatic Prototyping (T5)
 
 
 
 
 
 
 
 
 
Generator Power Upgrade III
 
Generator Safety Bypass
 
Generator Range Upgrade III
 
 
 
 
 
 
 
 

Exploration & Industry[edit | edit source]

Options in this tree tab allows exploration of Frostland, as well as improving scouting, Outposts and the Factory.

Workshop (T0)
 
 
 
 
 
Beacon
 
 
 
 
 
Beacon: Stereoscopic Lenses
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Repair Station
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Drawing Boards (T1)
 
 
 
 
 
 
 
 
 
 
 
More Scouts
 
Automaton Scouts
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Drafting Machines (T2)
 
Outpost Depot
 
Lighter Scout Sleds
 
 
 
 
 
 
 
 
 
 
Factory
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Mechanical Calculators (T3)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Streamlined Prostheses
 
Streamlined Automatons
 
Automaton Integration
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Difference Engine (T4)
 
Faster Outpost Teams
 
 
 
 
 
 
Additional Scouts
 
Optimized Prostheses
 
 
 
 
 
 
Automaton Integration II
 
Medical Automatons
 
Engineer Automaton
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Automatic Prototyping (T5)
 
 
 
 
 
Boosted Scout Sleds
 
 
 
 
 
 
 
 
 
Automaton Redesign
 
Automaton Integration III
 
Medical Automaton Integration
 
 
 

Resources[edit | edit source]

This tech tab provides options to improve resources gather rate and workplace insulation.

Workshop (T0)
 
Faster Gathering
 
 
 
 
 
Coal Thumper
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sawmill
 
 
 
 
 
Steelworks
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Drawing Boards (T1)
 
 
 
 
 
 
Resource Depot Upgrade
 
 
 
 
 
 
Coal Mining
 
 
 
 
 
Charcoal Kiln
 
Sawmill Upgrade
 
 
 
 
 
 
Wall Drill
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Drafting Machines (T2)
 
Gathering Post Insulation
 
 
 
 
 
Steam Coal Thumper
 
 
 
 
 
 
Coal Mining Optimisation
 
Charcoal Kiln Thermostat
 
 
 
 
 
 
Steam Sawmill
 
 
 
 
 
 
Steam Steelworks
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Mechanical Calculators (T3)
 
 
 
 
 
 
Efficient Gathering
 
 
 
 
 
 
Steam Coal Mine
 
 
 
 
 
 
Charcoal Kiln Bellows
 
 
 
 
 
 
 
 
 
 
Steam Wall Drill
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Difference Engine (T4)
 
Gathering Post Insulation II
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Coal Mining Rationalisation
 
 
 
 
 
Sawmill Range Extension
 
 
 
 
 
 
 
 
 
 
Advanced Steelworks
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Automatic Prototyping (T5)
 
 
 
 
 
 
 
 
 
Coal Thumper Injectors
 
Advanced Coal Mine
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Advanced Wall Drill
 
 
 
 

Food, Health & Shelter[edit | edit source]

This tech tab provides improvements to food gathering, upgrading of shelter/medical facility insulation and the effectiveness of medical treatment.

Workshop (T0)
 
 
 
 
 
 
 
 
 
 
 
 
 
Hunters' Gear
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Drawing Boards (T1)
 
Hothouse
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Medical Post Upgrade
 
 
 
 
 
Bunkhouse
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Drafting Machines (T2)
 
 
 
 
 
 
Hothouse Insulation
 
Hunting Tactics
 
Flying Hunters
 
Healthcare Insulation
 
Infirmary
 
 
 
 
 
 
 
 
 
 
Cookhouse Insulation
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Mechanical Calculators (T3)
 
Industrial Hothouse
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Infirmary Mechanisation
 
House
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Difference Engine (T4)
 
 
 
 
 
 
Hothouse Insulation II
 
 
 
 
 
Flying Hunters' Gear
 
 
 
 
 
 
Infirmary Checklists
 
 
 
 
 
 
 
 
 
 
House Redesign
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Automatic Prototyping (T5)
 
Hothouse Selection
 
 
 
 
 
 
 
 
 
 
 
 
 
Healthcare Insulation II
 
 
 
 
 
 
 
 
 
House Insulation
 
 
 
 

Unique Technologies[edit | edit source]

Unique technologies refer to technologies that are exclusively available or unavailable depending on the scenario played. These include the following:

Exclusively Available[edit | edit source]
Exclusively Unavailable[edit | edit source]

Some other techs can be randomly unlocked by scouting locations in different scenarios, if said locations offer tech drops.

External links[edit | edit source]