Quests

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Quests are a Game Mechanic in Frostpunk.

Description[edit | edit source]

Quests are missions assigned to the player, typically granted through events or laws. Quests typically have a time limit and raise hope or lower discontent when completed, or lower hope and raise discontent when failed. The Scenarios and Endless mode have their own unique quests that are listed on their pages.

Quests Granted by Laws[edit | edit source]

The following are quests that can be granted by passing laws.

Agitators[edit | edit source]

Acquisition: Passing Agitator (Law)

Objectives:

  • Build 3 Agitators

Time limit: 72h

Burials[edit | edit source]

Acquisition: Passing Cemetery (Law) or Corpse Disposal (Law)

Objectives:

  • Provide a place of rest for the dead

Time limit: 72h

Care House[edit | edit source]

Acquisition: Passing Care House (Law)

Objectives:

  • Build a Care House

Time limit: 72h

Child Shelter[edit | edit source]

Acquisition: Passing Child Shelters (Law)

Objectives:

  • Build a Child Shelter

Time limit: 72h

Faith Keepers[edit | edit source]

Acquisition: Passing Faith Keepers (Law)

Objectives:

  • Build and man the Faith Keepers

Time limit: 72h

Field Kitchens[edit | edit source]

Acquisition: Passing Field Kitchens (Law)

Objectives:

  • Build 2 Field Kitchens

Time limit: 72h

Fighting Arena[edit | edit source]

Acquisition: Passing Fighting Arena (Law)

Objectives:

  • Build a Fighting Arena

Time limit: 72h

Guard Stations[edit | edit source]

Acquisition: Passing Guard Stations (Law)

Objectives:

  • Build and man 2 Guard Stations

Time limit: 72h

House of Healing[edit | edit source]

Acquisition: Passing House of Healing (Law)

Objectives:

  • Build a House of Healing

Time limit: 72h

Houses of Prayer[edit | edit source]

Acquisition: Passing House of Prayer (Law)

Objectives:

  • Build 2 Houses of Prayer

Time limit: 72h

Prison[edit | edit source]

Acquisition: Passing Prison (Law)

Objectives:

  • Build a Prison

Time limit: 72h

Propaganda Centre[edit | edit source]

Acquisition: Passing Propaganda Centre (Law)

Objectives:

  • Build and man the Propaganda Centre

Time limit: 72h

Public House[edit | edit source]

Acquisition: Passing Public House (Law)

Objectives:

  • Open the Public House

Time limit: 96h

Public Penance[edit | edit source]

Acquisition: Passing Public Penance (Law)

Objectives:

  • Pass the Public Penance law and carry it out using the Faith Keepers

Time limit: 72h

Shrines[edit | edit source]

Acquisition: Passing Shrines (Law)

Objectives:

  • Build 3 Shrines

Time limit: 72h

The Temple[edit | edit source]

Acquisition: Passing The Temple (Law)

Objectives:

  • Build the Temple

Time limit: 72h

Watchtowers[edit | edit source]

Acquisition: Passing Neighbourhood Watch (Law)

Objectives:

  • Build and man 2 Watchtowers

Time limit: 72h