Prison (Arc)

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Prison is an event arc that is triggered by the passage of Prison (Law). A citizen might die during this arc.

Prison - Fault in the system[edit | edit source]

Prison - Fault in the system.png

This event will trigger shortly after you build a prison.

Sir, a man is protesting in front of the prison, screaming at the top of his lungs about the abuse of our penitentiary system.

"Who're they locking up?" he yells at anyone who passes by. "Criminals, or innocent people who dare to speak up? Think about it!" What should we do with him?

You have the following options:

  • Ignore him: Discontent will rise.
  • Arrest him for rowdiness: This man will go to prison. Hope will fall.

Prison - Cold in the cells[edit | edit source]

Prison - Cold in the cells.png

This event will trigger when one of your prisons are cold.

Sir, one of the prisoners is complaining about the cold in the cells. He claims it's torture and is inciting other inmates to protest. His disrespect towards the wardens is a bad example to others.

You have the following options:

  • It's a prison, not an inn: Hope will fall slightly.
  • Give him an extra blanket: Discontent will rise slightly.

Prison - Death from cold[edit | edit source]

Prison - Death from cold.png

If you chose "It's a prison, not an inn" during "Cold in the cells," a prisoner will die.

Sir, the prisoner who complained about the cold was found dead.

You have the following options:

  • I see.

Prison - Revenge served cold[edit | edit source]

Prison - Revenge served cold.png

If you chose "Give him an extra blanket" during "Cold in the cells," this event will trigger.

Sir, the prisoner who complained about the cold was taken to the medics with severe frostbite. He'll spend the rest of his life without an arm now. The wardens gave him a blanket as you ordered, but it was wet, and they moved him to an unheated cell.

You have the following options:

  • Punish the wardens: Hope will rise slightly.
  • Ignore it: Discontent will fall slightly.

Prison - No space for prisoners[edit | edit source]

This event will trigger when your prisons are full.

Sir, some people who were sentenced to time in Prison are walking free due to the lack of space in the Prisons. We'd better do something about it. People are scared when they see criminals on the streets.

You have the following options:

  • I will address that.

Prison - Prisoners at large[edit | edit source]

This event will trigger when one of your prisons shuts down.

Sir, all the prisoners have been released from one of our Prisons. People are scared when they see criminals on the streets. We'd better do something to reopen that Prison.

You have the following options:

  • I will address that.