New Order (Law)

From Frostpunk Wiki
Jump to: navigation, search
New Order
New Order.png
With the introduction of the New Order, all who voice doubts will be branded as traitors. Obedience is the highest virtue, without which the city can't survive. All those who do not follow will be swept aside.
Order
Unlocks
Buildings Execution Platform
Requires
Laws Forceful Persuasion or Pledge of Loyalty
Immediate Effects
Law Cooldown 72 hours
Discontent -
Hope becomes Obedience


is one of the laws from the Book of Laws in Frostpunk.

Description[edit | edit source]

With the introduction of the New Order, all who voice doubts will be branded as traitors. Obedience is the highest virtue, without which the city can't survive. All those who do not follow will be swept aside.

Cooldown: 72h

Path[edit | edit source]

Book: Purpose - Order path

Characteristics[edit | edit source]

GOOD

  • Hope will never be a problem again.
  • A public execution space will be built.

NOTICE

  • Some public enemies will die.
  • Some people will feel compelled to fight this law. Some of them will die.

Events[edit | edit source]

The following events are associated with the passage of this law

Burn the Past[edit | edit source]


This series may result in a temporary reduction in research efficiency.

The Dissident[edit | edit source]


This series will result in a death unless you lock up the engineer.

The New Order[edit | edit source]


This series will result in a death.

Notes[edit | edit source]

  • Several humans (12-30) immediately die
  • possibility of losing an Automaton as well (bug? Automaton = Human)
  • Execution platform at generator (built automatically)

Trivia[edit | edit source]