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+ | | name = |
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+ | | image = Medical Post.png |
− | | |
+ | | bgimage = Medical Post Background.png |
− | | |
+ | | description = A basic medical station with 5 beds. Treats the most common ailments. |
− | | |
+ | | size = 3 x 2 |
− | | |
+ | | time = 1h 30m |
| baseheating = 1 |
| baseheating = 1 |
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+ | | warm = y |
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− | | employees = 5 [[Engineers]] or [[Medical Helpers]] |
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+ | | employees = 5 |
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+ | | workers = |
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+ | | engineers = y |
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+ | | children = |
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+ | | automaton = medic |
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+ | | workinghours = 24h |
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+ | | upgradeof = |
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+ | | upgradeto = |
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+ | | wood = 25 |
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+ | | steel = |
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+ | | cores = |
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+ | | d_wood = 19 |
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+ | | d_steel = |
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+ | | d_cores = |
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}} |
}} |
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'''Medical Post''' is one of the [[Buildings]] in [[Frostpunk]]. |
'''Medical Post''' is one of the [[Buildings]] in [[Frostpunk]]. |
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+ | |||
+ | ==Acquisition== |
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+ | '''Medical Post''' is available from the start, can be built from [[Health tab]]. |
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==Description== |
==Description== |
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+ | Patients: 5 |
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+ | |||
+ | A basic medical station with 5 beds. Treats the most common ailments. |
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+ | |||
+ | ==Abilities== |
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+ | * [[Heater]] |
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+ | * [[Extra Rations]] (sign [[Extra Rations for the Ill (Law)]]): cost 10 Food Rations |
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+ | * [[Triage]] (sign [[Triage (Law)]]): Immediately cures some ill patients at the cost of killing others. |
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+ | |||
+ | ==Upgrades== |
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+ | * Research [[Healthcare Insulation (Technology)]]: +1 [[heat level]] |
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+ | * Research [[Healthcare Insulation II (Technology)]]: +1 [[heat level]] |
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+ | * In area of [[Shrine]] or [[Agitator]]: +20% base efficiency with full workers |
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+ | * Research [[Medical Post Upgrade (Technology)]]: +10% efficiency with full workers |
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+ | * Use [[Extra Rations]]: +60% efficiency with full workers |
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+ | *Pass [[Organ Transplants (Law)]]: +20% base efficiency with full workers |
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+ | *Pass [[Medic Apprentices (Law)]]: +20% efficiency between 11:00 and 18:00 |
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+ | *Pass [[Overcrowding (Law)]]: Allows the medical post to treat up to 10 patients. |
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+ | *Pass [[Radical Treatment (Law)]]: Allows the medical post to treat the Gravely Ill, potentially causing amputations. |
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+ | *Pass [[Sustain Life (Law)]]: Allows the medical post to give palliative care to the Gravely Ill. |
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==Notes== |
==Notes== |
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+ | * A Medical Post operating at 100% efficiency will cure sick patients in 24 hours. If Radical Treatment is signed, a Medical Post operating at 100% efficiency will cure Gravely Ill patients in 48 hours. Boosts in efficiency will reduce the amount of time it takes to cure people. |
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− | * Requires heat zone to operate. |
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+ | |||
− | * Medical Post Upgrade is available to be unlocked when you research [[Upgrade_1| Upgrade 1]] in the [[Workshop]]. |
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+ | ==See also== |
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− | ** "Thanks to improved tools and methods, people employed at the Medical Post will heal the sick 10% faster." |
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− | ** Research time costs 20 [[Wood]], 10 [[Steel]] and 8 hours to research. |
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+ | {| class="wikitable" |
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+ | !colspan="2"|Healthcare |
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+ | |- |
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+ | |'''Medical Post''' |
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+ | |[[Infirmary]] |
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+ | |- |
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+ | |[[Care House]] |
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+ | |[[House of Healing]] |
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+ | |} |
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==Trivia== |
==Trivia== |
Latest revision as of 13:46, 21 August 2020
Medical Post is one of the Buildings in Frostpunk.
Acquisition[ | ]
Medical Post is available from the start, can be built from Health tab.
Description[ | ]
Patients: 5
A basic medical station with 5 beds. Treats the most common ailments.
Abilities[ | ]
- Heater
- Extra Rations (sign Extra Rations for the Ill (Law)): cost 10 Food Rations
- Triage (sign Triage (Law)): Immediately cures some ill patients at the cost of killing others.
Upgrades[ | ]
- Research Healthcare Insulation (Technology): +1 heat level
- Research Healthcare Insulation II (Technology): +1 heat level
- In area of Shrine or Agitator: +20% base efficiency with full workers
- Research Medical Post Upgrade (Technology): +10% efficiency with full workers
- Use Extra Rations: +60% efficiency with full workers
- Pass Organ Transplants (Law): +20% base efficiency with full workers
- Pass Medic Apprentices (Law): +20% efficiency between 11:00 and 18:00
- Pass Overcrowding (Law): Allows the medical post to treat up to 10 patients.
- Pass Radical Treatment (Law): Allows the medical post to treat the Gravely Ill, potentially causing amputations.
- Pass Sustain Life (Law): Allows the medical post to give palliative care to the Gravely Ill.
Notes[ | ]
- A Medical Post operating at 100% efficiency will cure sick patients in 24 hours. If Radical Treatment is signed, a Medical Post operating at 100% efficiency will cure Gravely Ill patients in 48 hours. Boosts in efficiency will reduce the amount of time it takes to cure people.
See also[ | ]
Healthcare | |
---|---|
Medical Post | Infirmary |
Care House | House of Healing |