Frostpunk Wiki

Frostpunk Wiki is recruiting!

Frostpunk Wiki is a community project run entirely by volunteers to provide information for the game. We are looking for users to help edit the wiki and help to keep it up-to-date. You don't need to be an admin or have any special permissions there's no need to wait. Jump right in and start editing. The wiki maintenance category may be a great place to start, or you can start small by fixing spelling, grammar, and other errors you come across.

READ MORE

Frostpunk Wiki
Advertisement
Hunters' Hangar Background
Hunters' Hangar
Hunters' Hangar
Hunters based here hunt every night, venturing beyond the city to track their prey from the air. They provide up to 30 Raw Food per day.
Details
Size 5 x 3
Base Heating Level 3
Employees 15 Workers
Working Hours 18:00 - 6:00
Relations
Upgrade of Hunters' Hut
Cost
Wood Wood 40
Steel Steel 40
Dismantle Value
Wood Wood 30
Steel Steel 30


Hunters' Hangar is one of the Buildings in Frostpunk.

Acquisition[ | ]

Hunters' Hangar is available after finishing research Flying Hunters (Technology), then it can be built from Food tab.

Description[ | ]

Produce 30 Raw Food/day

As we slowly start to adapt to this new icy world and advance our technology, we start to reclaim some of our lost glory. It was said that the greatest power of humankind belongs to those who dare to dream for the impossible, those who despite having been laughed at and jeered by the crowds keeps going with raw determination, passion, and imagination, and with blood and tears, to make these impossible dreams possible one day. One day we shall reclaim our world from the cold death grip of this New Ice Age, but today we shall reclaim that old and wonderful dream that was cruelly snatched away by the frostbitten winds, today man shall fly once again.

The Hunters' Hangar is an upgraded Hunters' Hut, now equipped to hold, maintain, and refuel a Zeppelin. This flying contraption allows hunters to travel faster and farther, as well as better spot prey. The Zeppelin’s storage bays allows hunters to transport more Raw Food back to the City.

They must leave the hunters' hanger by 0600 to hunt for the 'night'. Hunters would rest until 1500; hunters are free to work on other tasks after that. This makes it possible for the hunters to work on 2 jobs, but the effectiveness of the day job is reduced by about 64%. Hunters walking to Hunters' Hangar is the preparation for hunt.

Hunters' Hangar are disabled by storm. They would be unable to start any hunt during storm, but ongoing hunt will return safely with Raw Food.

Upgrades[ | ]

Notes[ | ]

Hunters will still go to work during a Storm, so the building should be manually brought to a halt to keep them home.

Advertisement