Guard Station (Arc)

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Guard Station is an event arc that triggers after the passage of Guard Stations (Law).

Policing the streets[edit | edit source]

Guard Station - Policing the streets.png

This event will trigger shortly after you build your Guard Station.

Sir, a group of drunk men were disturbing the peace, pushing each other, screaming obscenities, and harassing women in the street. Our guards intervened and restrained the drunks before anyone was hurt.

You have the following options:

  • Punish them: People may get hurt Discontent will fall slightly
  • Let them sober up: Hope will rise slightly

Watchdog[edit | edit source]

Guard Station - Watchdog.png

Regardless of your decision in the last event, this will trigger next.

Sir, a child came to the Guard Station and gave the guardsmen a stuffed toy dog, telling them that they should take it with them when they walk the streets at night.

It seems people appreciate those who work hard to protect law and order in our city.

You have the following options:

  • I'm glad to hear that

Abuse of power[edit | edit source]

Guard Station - Abuse of power.png

Regardless of your decision in the last event, this will trigger next.

Sir, an unpleasant... accident has happened. One of our guards was insulted by a prisoner, so he hit the offender with his baton, knocking the man out. People are angry and demand that you punish the guard.

You have the following options:

  • Banish him: This person will leave the city forever Discontent will fall
  • Leave him be: Hope will fall
  • Punish him: Discontent will fall slightly

Disorderly guard[edit | edit source]

Guard Station - Disorderly guard.png

Regardless of your decision in the last event, this will trigger next.

Sir, the guard who knocked out the man that insulted him has started a row in the street. He was blind drunk, chasing random people, and swearing and hitting them with his baton.

You have the following options:

  • Banish him: This person will leave the city forever Discontent will fall
  • Leave him be: Hope will fall
  • Punish him: Discontent will fall slightly