Acquisition[edit | edit source]
Description[edit | edit source]
Passive Effects: The presence of guard lowers discontent and restores the hope of people living nearby.
Abilities[edit | edit source]
- Patrol: Gives small hope boost and reduces discontent with each use.
Upgrades[edit | edit source]
Notes[edit | edit source]
After building a Guard Station, the option to use guards to solve some random events will become available, which would usually lead to a better outcome than other options.