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In an ultimately frozen world, people develop steam-powered technology to oppose the overwhelming cold. The city ruler has to manage both the inhabitants and the infrastructure the citizens live in. The Leader’s tactical skills face challenges, frequently questioning morality and the basic foundation of what we consider an organized society. Here optimization and resource management often clash with empathy and thoughtful decision-making. While city and society management consume most of the ruler’s time, at some point exploration of outside world is necessary to understand its history and present state.
Frostpunk is the first game of society survival. The sub-genre created by 11 bit studios fulfills the need to underline unusual mixture of city builder, survival and society simulation. More info soon.
Become a leader of a steam-powered City, the last bastion of humanity. Oversee your society, manage resources and make difficult, ambiguous choices. But whatever you do, always remember: The City Must Survive. Frostpunk takes on what people are capable of when pushed to the limits. What interests us is what society do to survive and how it changes in the process. How survival in the end leaves us different beings. If worse, better, stronger, weaker or, last but not least, more or less humane - that is debatable.