Extended Shift (Labour Law)
|Finishing such advanced construction in these conditions is a monumental task. People will get more done of they work longer shifts.|
|Laws||Extended Shift Compensations (Law)|
|Laws||Two Shifts (Law)|
|Law Cooldown||18 hours|
Description[edit | edit source]
The work shift will be extended to 14 hours in Generator Construction Site.
Path[edit | edit source]
Characteristics[edit | edit source]
* NEW SHIFT LENGTH: you can extend the workday in any facility to 14 hours
* working overtime causes discontent
* discontent will rise slightly
Notes[edit | edit source]
Allows the player to increase the work time in certain buildings or resource piles from a standard 10 hour day (08:00 to 18:00) to a 14-hour day (06:00 to 20:00). Must be individually turned on, toggle is located when you click on the building or resource pile just under the On/Off Switch on the right side.
Trivia[edit | edit source]
- Only available in The Last Autumn DLC.