Endless mode

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Endless mode is a new scenario type introduced into the game in 1.3.0. It has two sub-types: Endurance and Serenity.

Description[edit | edit source]

Endless mode is a variation of the Frostpunk scenario that essentially has no storyline. Without a storyline, the gameplay does not end, but instead follows cyclical storms. Endless mode is also the only place where you can find Relics.

Endurance Mode[edit | edit source]

Endurance is for survivalists, with scarce resources, bitter cold and frequent blizzards. Every day will be a struggle.

The blizzards in Endurance begin at 14 days, and every blizzard occurs 2 days faster than the one previous until they reach 8 days in frequency. At that point, the storms last about 2 days each.

The maximum non-automaton population in Endurance mode is 695.

Serenity Mode[edit | edit source]

Serenity is for constructors, with plenty of resources, mild weather, and short blizzards. Serenity has blizzards that last for about a day every 15 days.

The maximum non-automaton population in Serenity mode is 790.

Maps[edit | edit source]

Endless mode has four different maps in which you can build your city.

Canyon[edit | edit source]

Small area. Canyon walls constrain expansion.

Generator 358 was built in a large crevasse sheltering it from bitter winds, but the area available for construction is limited. The city has to be planned around steam hubs, not just the central heat zone.

Crags[edit | edit source]

Large area. Jagged rocks hamper city planning.

Generator 049 was built in an alternate location, after rugged terrain and worsening weather made reaching the primary site impossible. The same rock formations that impeded the advance will now make city planning very difficult.

Crater[edit | edit source]

Medium area. Balanced.

A location typical for the later stages of planning and construction. The site for the Generator was chosen carefully to provide a relatively large open area around it with conveniently placed resources.

Flats[edit | edit source]

Very large area. Resources may be far away.

This Generator is surrounded by a very large flat area suitable for expansion, with supplies scattered all over the place. The distance to the resources might be a problem.

Events[edit | edit source]

Endless mode has some Scenario-like Events associated with it

Pieces of the past[edit | edit source]


This arc will allow you to build the Archives.

Quests[edit | edit source]

There are a few quests associated with Endless mode.

Survive[edit | edit source]

  • Acquisition: Granted at the start of the scenario and after surviving each storm.
  • Objectives:
    • Survive the storm

A piece of the past[edit | edit source]

This event can trigger for each of the 15 relics you can find in the Frostlands.

Archives[edit | edit source]

  • Acquisition: Will trigger once you bring a relic to your city.
  • Objectives:
    • Build the Archives

Temporary Hazards[edit | edit source]

Main article: Temporary Hazard


Temporary Hazards are random quests that occur in Endless mode, occurring between storms. They usually provide debilitating effects on the city for the duration of the time they are active. They can be enabled or disabled when selecting the difficulty of the scenario.

Notes[edit | edit source]

Once your city reaches more than 600 people, you will stop receiving Frostland locations with additional citizens. These locations are randomized when a storm passes, so if you want to continue to get more citizens, you need 600 citizens or less when a storm ends. In Serenity, you can gain 190 citizens per storm cycle (excluding Storm Shelters, which do not spawn close to the population cap). In Endurance, you can gain 95 citizens per storm cycle.