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Turns raw foodstuffs into nutritious meals. One unit of Raw Food is used to prepare two standard Food Rations.
Size 6 x 3
Build time 1h 30m
Base Heating Level 1
Heat level to operate Chilly
Employees 5 Workers or Engineers or Children(safe jobs) or 1 Automaton
Working Hours 8:00 - 18:00
Wood.png Wood 20
Dismantle Value
Wood.png Wood 15

Cookhouse is one of the Buildings in Frostpunk.

Acquisition[edit | edit source]

Cookhouse is available from the start, can be built from Food tab.

Description[edit | edit source]

Due to current and dire circumstances, we need all Resources we can get our hands on, which unfortunately leads to some problems. Every chunk of Coal has to be stockpiled and used to keep the Generator going, Wood as a building material has become scarce resource, and refining Steel in these freezing temperatures has become harder than before. However, to keep gathering and processing these resources we need people, and it's an old rule that people won’t work very hard with empty stomach. Food is the fuel that keeps both your people and the economy going, and without it they become weak, Sick and at eventfully starve to death. The problem is that with such a scarcity of resources we cannot afford giving people coal or wood to cook their own food, but we can’t let them eat Raw Food either. For in these terrible weather conditions is the fast way to get sick is eating uncooked food.

So, since people are not allowed to cook their own food, you as their leader must provide for them by building a Cookhouse, where your Workers turn Raw Food into Food Rations. In reality, the Cookhouse is nothing more than a glorified Soup Kitchen.

A Soup Kitchen, Meal Center, or Food Kitchen is a place where food is offered to the hungry usually for free or sometimes at a below market price. Frequently located in lower-income or poor neighborhoods, soup kitchens are often staffed by volunteer organizations, such as Church or community groups. Soup kitchens sometimes obtain food from a food bank for free or at a low price, because they are considered a charity, which makes it easier for them to feed the many people who require their services.

When things are really going dire, you can pass a Law that allows your Cookhouses to become literal Soup Kitchens were they serve only soup (hence its name) with perhaps some algae/lichen bread. The Cookhouse is chiefly supplied with Raw Food by the Hunters' Hut or by a Hothouse, if there is one.

Recipes[edit | edit source]

Soup[edit | edit source]

(sign Soup (Law))

Sawdust Meal[edit | edit source]

(sign Food Additives (Law))

Abilities[edit | edit source]

Upgrades[edit | edit source]

Notes[edit | edit source]

The Cookhouse is very efficient at converting raw food. Until the very late game 1-2 employees can satisfy the need of the city.

The Cookhouse can, according to the game, produce 40 food rations per hour. The ratio of raw food to food rations is 1 to 2. This, along with the opening hours, means that the Cookhouse can convert 200 raw food per day. One upgraded Hunters Hut can produce 20 raw food per day, which in turn means that one Cookhouse can take the input of 10 full Hunters Huts and convert that into 400 food rations.

Trivia[edit | edit source]

Cookhouses are part of the people's daily routine and included in their pathing. If a wave of starving and sick refugees or survivors arrives, this can lead to people dying on the way to eat if the Cookhouse is far from the map entrance and the next medical facility. Later in the game it can be beneficial to have five Cookhouses with one employee each rather than having one Cookhouse with five employees. [[1]]