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Child Shelters (Law)

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Child Shelters
Child Shelters (Law).png
Children will be safer if they stay in child shelters during the day - and they won't cause any mischief!
Adaptation
Unlocks
Buildings Child Shelter
Laws Medic Apprentices, Engineer Apprentices
Blocks
Laws Child Labour - Safe Jobs
Immediate Effects
Law Cooldown 18 hours
Discontent -
Hope rises


Child Shelters is one of the items from the Book of Laws in Frostpunk.

Description[edit | edit source]

Children will be safer if they stay in child shelters during the day - and they won't cause any mischief!

Cooldown: 18h

Path[edit | edit source]

Book: Adaptation

Characteristics[edit | edit source]

GOOD

  • NEW BUILDING: Child Shelter
  • hope will rise
  • providing all children with a place in a Child Shelter gives a permanent hope bonus

NOTICE

Events[edit | edit source]

The following events are triggered by this law.

Child Shelter - A note of thanks.png

A note of thanks[edit | edit source]

This event will trigger after you build a child shelter.

We just wanted to thank you. Back in London, it was only the wealthy that didn't have to send their kids to work. In this new world you're creating we can see things'll be different.

You have one option:

  • It was the right thing to do: hope will rise slightly.

Notes[edit | edit source]

Child Shelters gives you access to the potentially very powerful Apprentice laws, as well as a permanent Hope bonus should you have enough shelters for all children. However, while it is unquestionably the nicer option, Child Shelters themselves take up quite a bit of space, especially if you wind up with hundreds of children in your city. Cities with smaller build areas may have to make hard decisions.

Trivia[edit | edit source]